The Move to Earn beFITTER is a health ecosystem developed with SocialFi mechanics that will offer rewards to its users for interacting with friends, running, swimming, biking, walking and even sleeping.
SocialFi is a relatively new concept and is about decentralized networks that allow monetizing social interaction, regularly in a digital environment.
Move to earn games offer users some sort of reward for moving or exercising in the real world, in many cases becoming a connection to the metaverse.
Making #FitnessFi Sustainable Through #SocialFi#beFITTER makes fitness rewarding with both monetary incentives and enjoyable social experiences. Incentives get you started; social factors keep you going!
— beFITTER | Mainnet on July 22th, 2022. (@beFITTER_io) July 12, 2022
What will the beFITTER economy be like?
The beFITTER project has two tokens, the HEE and the FIU, both with different functionalities within the game.
To formally enter the game, it is necessary to acquire NFT shoes, which will be the key to obtain the rewards. This sale is expected to open to the public soon.
The NFT pieces offer different levels of energy, an element that is consumed according to the time of activity. The higher the rarity level of the NFT, the greater the amount of energy available.
Each activity consumes different levels of energy and these are reset every 6 hours so that the user can dispose of them several times a day.
Known as Health Token, the HEE will be the reward for physical and health activities within beFITTER. On the other hand, this token will allow the purchase, repairs due to wear and tear or leveling up NFTs.
As for the FIU, it will be used as a governance token and will offer rewards related to social interaction on the platform and challenges within beFITTER.
The project’s wallet is currently active and works on the BSC network, being supported by BNB. It has a direct connection to Metamask for internal and external transactions.
What will beFITTER’s Move to Earn look like?
It will have 3 basic modes of activity that will make the use of the app more attractive.
The user receives rewards for activities such as walking, running or cycling, two new activities are planned such as swimming and sleeping.
The app’s algorithm detects the activity automatically, based on the speed with which the user moves, being from 1 to 6 km/h for walking, 6-12 km/h for running and cycling between 12 to 22 km/h.
This activity mode may sound a bit complex, however, they are not real pets. In this case they will be digital companions, which will have an avatar with customizable elements.
The challenge mode has an important social factor, since it requires having friends and family members within the application, who compete with each other to see who can exercise the most.
Modes available for SocialFi
There will be three SocialFi modes in the beFITTER platform, which are:
Invite followers and friends
The aim is for each user to have a network of friends with whom to share activities within beFITTER, which will motivate and help them to progress.
The content published by each user will be taken into account to motivate others, behaving as a social network dedicated to health. Images, videos, texts or even digital art samples will be taken into account.
Within beFITTER, health clubs can be created for particular topics, allowing users to share interests and achieve a greater connection.
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