The Software Development Kit has already been downloaded over 33,000 times, representing 3% of total active Unreal developers
Crucible continues to create new standards and essential tools for developers with the launch of Emergence SDK. The software development kit, developed with the Open Meta Association, is available to developers building on Unreal Engine. This new and innovative set of tools has already been downloaded over 33,000 times and adopted by 3% of total active Unreal developers.
Emergence SDK is the first of its kind and makes innovation easy, enabling developers to quickly build game experiences on any EVM-compatible chain and providing features such as interoperable avatars, easy-to-use smart contracts, integrated wallets and on-chain inventory services. Users can truly own in-game items such as avatars, inventory with these being interoperable between worlds.
Though the gaming industry has already exploded in recent years to become the largest entertainment category, it is still expanding at an epic rate. Major brands are partnering with the largest platforms.
Game engines like Unreal are quickly becoming the core toolset for world-building and other innovations. These platforms are evolving into expanding beyond games, into allowing brands and creators to generate their own content and experiences.
A recent example is Nike who have partnered with Fortnite to create a social experience which allows players to improve the digital experience and construct an even more immersive world in which to game.
Analysts predict that the gaming and Metaverse market could be worth $1.3 trillion by 2033 as the internet continues to shift to being more immersive.
Game developers are building the future of digital experiences and that’s where Emergence comes in. It has been designed to create ‘rails’ for game developers, making their path into interoperable experiences easier. Independent developers are already actively building with Emergence, creating everything from card games to ‘shooters’, while Emergence has partnerships in place with major projects, including Walker World, to facilitate their innovative experiences.
Aleissia Laidacker, Head of Product says, “The singular focus of the developer team is…developers. We’re always asking how we can make their lives easier, while still giving access to robust tools for innovation. Emergence is the result of years of work, and we’ve been excited to see how well it has been received by the Unreal developer community.”
Ryan Gill, CEO adds, “We’re entering an era where world building will become more accessible through emerging tools. This will make up the new economic engine of the world. For this era to succeed, it’s important to provide tools to creators and developers that allow them to build open ecosystems, to innovate, and to find communities of players. Emergence is an important part of this ecosystem and the early traction we’ve seen on Unreal is an important first step to getting these emerging tools in the hands of game developers looking to innovate.”
The launch of Emergence facilitates a new wave of innovation, as both independent developers and larger studios and brands create experiences for an age where the Internet, as we know it, is being rebuilt by game developers.
Developers can download Unreal today on the marketplace here, and get support on Discord.
About Crucible
Crucible was founded in 2018 with the goal of creating the tools, marketplaces and interfaces to facilitate world building by brands, creators, and other IP holders. The company developed Emergence with the Open Meta Association, and launched it for Unreal in February 2023.
About Emergence
Emergence provides innovation tools to game developers letting them easily adopt and create interoperable experiences for players. The tools include personas, cross-world inventory, interoperable avatars and other features.
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