DameTime: 0gden is one of the projects supported by The Sandbox’s Game Maker Fund.
📚 Something strange happened at the university. What happened to your memory? And your souvenirs? You can find the answers, but don’t trust anyone.
🏀 Dame Time: 0gden by @_MVStudios ⤵️https://t.co/JF5IVOxRBe#SandboxAlphaS3 pic.twitter.com/iEEIBwoItq
— The Sandbox (@TheSandboxGame) September 19, 2022
What is the experience about?
DameTime: 0gden is an escape and obstacle course adventure game that includes elements of fighting, platforming, parkour and action.
It is a narrative game that mixes genres and includes several collectible “easter eggs” to find.
The player experiences the game through the eyes of American basketball star Damian Lillard, aka “Dame,” as he attends Weber State University in Ogden, Utah, on a basketball scholarship.
The experience will first launch during The Sandbox’s third alpha season.
What to expect?
After his harrowing exploits in Oakland, Damian arrives at the university and reconnects with some familiar faces, including the Clockmaker and Anzu, the demons’ friendly sidekick.
Damian attends Weber State University in Ogden, Utah, on a basketball scholarship. This scholarship is one of the last athletic programs available in this alternate universe dubbed “The Unfinished World,” a world dominated by half-finished buildings covered in scaffolding, the product of an advanced but collapsing economy.
Damian once again encounters the enigmatic Whisperer, who seems determined to cause him as much trouble as possible, as he discovers just how much influence and power the Whisperer wields.
While exploring hidden passageways and mysterious secrets beneath the campus, Damian discovers another abandoned lab that provides him with more information about Dominic Hatch, the mysterious “L12 organization” and evidence of strange happenings on the moon.
Dametime was created by MetaVenture Studios.
DameTime: 0gden is designed and developed by MetaVenture Studios.
Here’s what MetaVenture Studios has to say:
“MetaVenture Studios is a studio that creates game content and social hubs for multiple metaverses. Our diverse team, which comes from extensive backgrounds in traditional games and crypto-space NFT art, is represented globally while working almost exclusively remotely. We strive for a balanced, fun and immersive game while pushing the boundaries of blockchain technology.”
Here’s what their team members had to say when asked how Game Maker and VoxEdit helped them bring their experience to life:
“By providing us with all the necessary tools we were able to jump right into creating the game.”
“Fast iteration times are essential in development. GM / VE provided us with this capability.”
“Voxedit is a pretty good tool that allows for fairly sophisticated voxel modeling and GM at least provides the ability to design the game for those who don’t know how to code.”
And here’s what some of his team members had to say when asked what they enjoyed most about creating this experience:
“My favorite part was coming up with interesting gameplay elements and behaviors using The Sandbox creatively.”
“The most enjoyable aspect was having the basic tools to launch into playing. The most challenging, as well as the most exciting, was seeing how the team took the basic tools and pushed them further to create memorable experiences.”
“Collaborating with other people with diverse skill sets to make something together.”
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